‘Verse: Myd and Lex 1x1 RP (we seriously need a better name for this.)
Character Creation Date: 9/16/2017
Terminology (which I may use in this form or later on in the rp): Messy job: a job that’s gotten messy is an assassination job in which he was discovered by someone (or multiple people) and had to kill them even though they were innocent and not his original target; an especially messy job would probably involve children getting killed or things literally getting messy (as in, blood-and-guts messy) because his target or others had a chance to fight back before he could make a clean kill.
Sloppy work: a job during which evidence was left behind. It is best if every death is a mystery, but on jobs where the target’s cause of death is obviously assassination (or worse, where the kill can be linked to Kilaun himself), he’s done sloppy work. (This has not happened in very long time.)
Full Name: Kilaun Vivek
Pronunciation: Kai-lahn Vi-veck (the ‘vi’ is pronounced the same as it is in Vicky)
Nickname: Kiley (only Less calls him this)
Alias: Durzan Fireheart is Kilaun’s public alias and disguise. He becomes Durzan whenever he needs to go out and take care of normal (read: legal) dealings and business. His real name and face are associated with his assassin persona (although even the name Kilaun may not be his original name. He has changed names and identities many times throughout his life; no one knows his birth name but himself).
Meaning: Inuit word translating to a shaman’s divining object that is used to foretell life and death
Origin: Inuit first name, surname is made up
Gender: Male
Orientation: Straight
Age: 25
Birthplace: A foreign country called Cenara. He was born in the capital city there.
Immediate Family: Reun and Sirza Vivek (parents, both deceased)
Distant Family: Unknown
Infancy: [0-2] Kilaun was born to two loving parents in a foreign country quite a ways away from the kingdom of Ramilyn. He had no siblings. His father was the commander of the army, so they were well-off and happy.
Childhood: [3-12] Kilaun had a happy early childhood, but when Kilaun was still young, war broke out between Cenara and a bordering kingdom. His father was sent to the front lines and killed in action shortly after. He had only just begun teaching Kilaun to fight so he could join the army when he was older and follow in his father’s footsteps. Kilaun’s mother received a monthly widow’s allowance from the royal treasury, but it wasn’t enough. Kilaun began to work and picked up different odd jobs. His mother also worked- overworked, in fact. With her weakened constitution, she died of an illness two years after Kilaun’s father was killed. Kilaun, however, was not turned loose on the streets as many would expect. The king and queen, who were without an heir, took Kilaun under their wing and began grooming him to be a prince in case they never had a child. At the same time, they had the new army commander train Kilaun to be a steadfast guardian and protector, skilled in killing and fighting and uncovering plots of rebellion (in case they did have a son or daughter, to whom Kilaun would then be assigned to protect.) Kilaun would have been fine with either outcome, though he would have preferred not to have the responsibilities of ruling on his shoulders, if he was being honest.
Adolescence: [13-17] Kilaun had some interesting teenage years. Training was pretty much all he knew, be it learning to fight or learning proper court etiquette. For years, he practiced nearly all day. During his small amount of free time, he read novels. On his fifteenth birthday, however, several of the captains in the royal guard staged a coup; they had been bribed by agents of the country that Cenara was still at war with. The captains and their squadrons stormed the dining hall, interrupting the birthday celebration feast of the potential crown prince. Kilaun fought with the handful of guards who remained loyal, but the queen and king urged him to get away. Kilaun gave in to their wishes and did so, even though he had been raised to fight. Before he left, he promised the king (who was something like a best friend as well as a father figure to Kilaun) that he would stay alive and always protect his loved ones to the best of his ability. Kilaun assumes that the queen and king died during the coup, but he is unsure. He left the country soon after, going incognito in case the ones who staged the coup (or agents of Cenara’s enemy) came after him. He traveled around various countries for several years, picking up mercenary work since the only trade he knew was fighting.
Adulthood: [18+] Kilaun continued to travel, and his skills in fighting grew. As he was unable to afford good quality weapons, he often had to go with whatever he could pick up for a good price, leading to him developing skills with all sorts of different weapons. Believing that his loved ones had died because he hadn’t been good enough to protect them, he trained relentlessly. He became the perfect killer. Along the way, mercenary work turned into assassination contracts. He began by only taking contracts to kill corrupt nobles in power or people who started rebellions to gain power; in other words, he only took contracts that would allow him save many by killing a few. Then his morals gradually started to slide. Given the emptiness of his own life, he began to tell himself that all life was meaningless and that when he took a life, he was taking nothing of value. With this ingrained in his mind, he began taking whatever contracts came to him. He settled in Ramilyn some time ago, purchasing several safe houses in the capital city. He quickly built up a reputation for himself as the best assassin in the city. He probably won’t stay long, but for now he has a life there.
Evolution: Kilaun has become much more cynical and cold throughout his life. It started when he was made to do nothing but train for most of his teenaged years, but it rapidly sped up when he started killing for a living.
Preferred Hand: Ambidextrous
Facial Features: Kilaun is sharp-featured. He has high cheekbones, somewhat narrow eyes, and a sharp jawline.
Eye Color: Grey
Hair Color: Dark brown, almost black. A bit of a red tint under the right lighting.
Hairstyle: Somewhat long hair (about chin-length); he usually keeps it pushed back or tied up.
Skin Tone: Fairly pale
Build: Tall and rather lean (almost lanky), but with the kind of work he does, he still has a decent amount of muscle.
Height: 6’2’’
Weight: 180 lbs.
Facial Hair: Usually clean-shaven, but he’ll get a bit of stubble if he’s been away from home or engrossed in something for too long.
Birthmarks/Scars: A light scar on the corner of his mouth on the left side, running straight down over his bottom lip (the cut wasn’t deep enough to completely split his lip, but there’s a noticeable white scar there). There are several other scars on his chest, back, and arms from his training days.
Health: Extremely healthy. Although sometimes he forgets to eat if he’s fulfilling a contract or mixing poisons for too long.
Memory: He remembers things very well and is excellent at memorization (he kinda has to be). He especially remembers the details of things that most people wouldn’t notice, much less remember. This includes things like peoples’ features; incredibly detailed information about his targets as well their habits and schedules; the layout, entrances, and exits of large mansions or castles; hundreds upon hundreds of different poisons, their effects, and how they mix with other poisons; etc.
Senses: His hearing is extremely good, and he has a sharp sense of smell. He’s good at spotting details and tiny motions, and he can use his Talent to improve his night vision so he can see in the dark much better than usual. His taste and touch are normal.
Grooming: Generally well-kept. He makes sure he’s scentless, especially when he has jobs that require a lot of sneaking around and close proximity to guards, since even a strange scent can alert a target or a guard to an intruder. This involves a lot of showers with scentless soap.
Posture: As himself, he’ll be loose and attentive. He’s always ready for action. Of course, his posture and how he holds himself will change to whatever he needs it to be in order to match and sell a disguise.
Coordination: Extremely fit and very quick reflexes.
Habits/Quirks/Mannerisms: When writing something and pausing to think, he’ll flip his pen between his fingers. If he’s thinking about or considering something without a pen in hand, he might subconsciously take a small knife out and do the same with it. If he’s getting impatient he’ll sometimes tap a finger (against a counter, desk, or table if he’s sitting at one, or against his folded arms if he’s standing). When entering a house, he’ll always lock the door behind him. He keeps doors within the house unlocked in case he needs to escape a room quickly, but the windows and doors leading outside are always kept locked and trapped. He’s an absolute perfectionist who accepts no substandard work by himself or anyone else (this applies to those who make his weapons, his lock pick sets, anything. He’ll go to every expense to get the best weapons and equipment). He gets extremely paranoid about some things, because paranoia begets perfection in his line of work. For example, he does everything he can to hide his presence using mundane tricks (smudging his face and other visible skin with ash if he’s doing a job at night, wearing shoes with soles specially made to be nearly silent on most surfaces, etc.) rather than totally relying on magic to cloak him in shadows, muffle his footsteps, or otherwise help him complete jobs. These are some of his normal quirks, but he also picks up different mannerisms and drops his own when in disguise. On top of that, there’s also the fact that he’s changed his identity many times; whenever he does that, he switches out his quirks and habits along with his name, making up a new set of mannerisms for each identity.
Attitude: He doesn’t interact with others much, but he’s mostly silent and observant. Of course, when in disguise, he can put on any attitude or personality like a mask.
Stability: After a really messy job, he can get pretty unstable. He doesn’t enjoy killing innocents, especially children, but at times he doesn’t have a choice. He rarely shows anger, but when he does, he’s absolutely furious at that point and is liable to fly into a rage.
Expressiveness: He hides emotion to the best of his ability. Sarcasm, dry wit, impatience, and other similar emotions are about the extent of what he’ll show at this point in time.
When Happy: Depending on his mood and the context of the situation, he might smile or laugh wryly.
When Depressed: He starts mixing poisons or cleaning his weapons.
When Angry: By the time he shows his anger, he’ll be furious. If he can, he’ll take it out on the one who caused him to be angry in the first place. If he can’t do that, he’ll go back to one of his safe houses and train incessantly for a while.
Note: These are generalizations. Different situations will create different reactions. Current Residence: He has a number of safe houses across the city, all in either very hidden or very normal, blatant places. If you buy the least-expensive house in any neighborhood, then your neighbors will most likely ignore and avoid that place like the plague. Most of his safe houses are spacious, and all of them are full of weapons and other equipment. Several are in the shady or poor areas of the city and are shabby-looking on the outside (though he keeps them absolutely spotless on the inside whenever he’s there). One of them is even underground, accessed by an old trapdoor in an abandoned house (though he’s careful about that one because someone might decide to tear down the house one day.) He has a couple normal houses in two of the more well-off neighborhoods. One is for when he needs to disguise himself as a noble. You can’t exit a safe house and go walking around the shady side of the city dressed in elegant clothing. The other is the home of his alias, and that’s the house he returns to whenever he’s gone out as Durzan. When that happens, he usually leaves the house later that night or in disguise during the day.
Friends: Kilaun has very few real friends. His alias has friends, if only for the sake of blending in and keeping a normal front in case anyone who goes looking into the alias. Kilaun himself has contacts and connections, mostly. There is another assassin (he goes by the name Lark, though no one knows if that’s his real name or just a codename) whom Kilaun has more of a co-worker/friend relationship with.
Enemies: His enemies? There are lots. It doesn’t matter that he never talks about his jobs or very rarely leaves evidence that could link him to a kill. Word always gets out. Another assassin might attribute a job to him. Clients sometimes brag about who they hired. There are many people he has wronged, and even more who only think he has wronged them. It’s one of the many costs of being the best. No one wants to admit that their friend or family member was killed by a second-rate assassin, so they attribute the hit to Kilaun. See why he has an alias now? Yeah. He has a lot of enemies.
Bosses: Only those he accepts contracts from. And if anyone attempts to force him into a contract by trying to threaten him, they’ll find that the inside of a coffin looks very interesting.
Followers: None. Unless you count the many amateur imitators who have tried claiming to be him because they want his reputation. They die pretty fast, though, and not always because Kilaun kills them. They’re amateurs. They usually get themselves killed.
Rivals: Other assassins, mainly, though most of them can’t hold a candle to his skills and everyone knows it. There are a select few who come close, though.
Pets: None. That would be far too time-consuming (and loud). Plus it’s hard to keep a pet when you move from safe house to safe house almost constantly.
Wardrobe: When he’s on an assassination contract that requires sneaking and/or breaking in somewhere, it’s usually a mottled black-and-grey outfit that breaks up his shape to the human eye and helps him blend in with shadows. For his disguises, he has an infinite number of outfits, from extravagant nobles’ clothes to beggars’ rags.
Equipment: Kilaun can work with almost any weapon. His safe houses are chock full of them. He practices with everything from bows (long bow, recurve, crossbow) to swords (curved swords, katanas, hook swords, longswords, short swords, twin swords, rapiers) to staffs to darts and throwing knives to pole weapons and spears to daggers and knives. His favorite weapon, however, would probably be Vengeance, his hand-and-a-half sword. He is also very skilled at hand-to-hand combat. Other equipment includes climbing gear (rope, harnesses, hooks, etc.) in case he needs it, and other miscellaneous equipment that he’s had to use at one point and never got rid of because he might need it again. He has basic forgery tools (seals, pens, stationary specific to various noble houses, etc.), but forgery isn’t his strongest skill and if he needs a well-done forgery, he has a contact who takes care of it for him. On top of that, Kilaun is a master of poisons and, by proxy, botany. He can make pretty much any poison, or even mix poisons to get different effects. He has small greenhouses in several of his safe houses where he grows some of the more common plants he needs.
Tattoos: He has a tattoo on his left shoulder, which he got before he turned to assassination. He always keeps it covered or hidden with a strong illusion when he’s in disguise, since it’s a rather infamous mark associated with Kilaun the assassin. (Some of the brothel girls he's slept with have seen it and, with him being such a legend, naturally talked about it with other girls and clients. The story of it [and why he might have gotten it and what it could possibly mean] spread like wildfire, and now the tattoo is something of an unconfirmed rumour or tale about him that most people take as truth.)
(Yes, this is the ANBU tattoo from Naruto, but I literally could not find any other simplistic tattoo like this. I searched Google Images for hoooouuurs. On another note, I imagine that in their world they use the old way of tattooing. You know, the way we used to do it before we invented tattoo guns.)Accessories: He inherited a strange necklace, a blue stone strung on a thin leather cord, from his father. Kilaun doesn't know what it is or if it has a purpose, but he never wears it because it could catch on something at the worst moment, or reflect a bit of light and give him away.
Funds: Quite a lot. He gets paid top-notch rates because of his skill in assassination. He spends a lot of it on getting the best possible weapons, equipment, and ingredients for poisons, but he still has a lot left over that he splits between his safe houses and the bank (though he only shows up at the bank in disguise as his public alias, Durzan Fireheart).
Transportation: Usually walking. If he needs to go far, he’s capable of riding. If he’s disguising himself as a noble attending a party, he’ll arrive in a carriage.
Collections: Weapons and equipment, obviously. Other than that, no.
Most Valuable Possession: His best lock picking set, which he commissioned personally and is made of an extremely expensive metal that will not break or bend.
Most Prized Possession: Probably that necklace, or his sword Vengeance, which is also extremely valuable money-wise, as it is a sword of unparalleled quality.
Lovers: Kilaun doesn’t take lovers. He’ll sleep with girls, but he would never allow himself to love one (or so he thinks lol). He considers love to be a colossal weakness that would destroy him, given his profession. If anyone found out he had a lover, she would be used against him, without a doubt.
Marital Status: This doesn't even deserve an answer.
Sex Life: He’ll go into a brothel when he’s feeling frustrated or pent up, or on those incredibly rare nights when he’s unstable and indulges in alcohol and sex to drown memories of everything he’s done and what he’s become.
Turn-Ons: If he were actually looking for a girl, it would be strength. He likes a girl who can hold her own and isn’t afraid to talk back to him.
Turn Offs: Weak girls who cry a lot (he’s not good with that, and he will get the hell out of there the moment one of these shows up) or shallow, vain women.
Occupation: Assassin
Work Ethic: Kilaun only takes jobs that interest him. He has plenty enough money to be picky about the contracts he takes. Of course, once he takes it, he fulfills that contract completely and perfectly, leaving no loose ends. He’s considered the best for a reason. Many nobles would do anything to procure his services to use against their competition or enemies.
Wealth Status: He has enough money to be far in the upper class, but for anonymity’s sake (having a lot of expensive possessions draws a lot of attention, after all), he appears to be middle-upper class. (At least, his public alias does.)
Organizations/Affiliations: Kilaun works alone.
Education: His education was excellent. He was, after all, raised to be a prince as well as a royal protector.
Religion/Superstitions: None, really. Some assassins believe in and worship the old gods, especially the god of death, whom they honor with the blood of their kills, but Kilaun does not believe in those superstitions.
Morals: There are few things, at least as far as killing goes, that Kilaun won’t do anymore. Even so, there are many things he still finds disgusting and low, such as raping women or enjoying slaughtering people. (Although he is an assassin, Kilaun does not find enjoyment in taking life. It is simply work. When one begins to enjoy it, when they take jobs and purposefully butcher people who aren’t the targets, when they happily bathe in the blood of innocents- that is when Kilaun believes they are cruel, immoral, and unworthy of being called an assassin; at that point, they can only be called murderer, butcher, slaughterer.)
Crime Record: Well. That’s quite obvious. Actually, his relationship with the law is non-existent, because he never allows himself to be caught. He has no official criminal record and he has never been imprisoned, but every guard knows of him.
Motivation: Not much. He doesn’t live for love, or money, or power. Perhaps it’s his promise to a dead king. A promise to keep living an empty, meaningless life, to protect people he doesn’t have.
Philosophy: Life has no meaning. When he takes a life, he isn’t taking anything of value. At least, that’s what he tries to believe. Perhaps he’s still searching for a meaning and purpose to life, or perhaps he’s given up. Or perhaps he’s just waiting for something, some indication of justice and purpose in a sick world. And even though he doesn’t believe in a just world (after all, what fair universe would allow him to exist?), he gets a warm feeling whenever justice wins in the end or when a noble sacrifice makes a difference in other lives. That feeling tells him that’s the way things are supposed to be.
Political Views: He tries not to get too involved politically, but of course, with his job, that’s impossible. He won’t take any jobs against the current royal family, however, because they are strong, just, and kind. And also that would be getting himself into a huge political chess game that he wants nothing to do with.
Etiquette: This depends on the mask he’s wearing at the time. He’ll alter his manners to fit any disguise. Given the way he was raised, he has natural impeccable etiquette. Whether he puts it into play or not depends on the situation and who he is disguised as.
Culture: He has erased the majority of any cultural customs that he picked up from his birthplace and from the countries he’s traveled to. Having lived in Ramilyn for some time now, he’s perfectly adapted to the culture here.
Main Goal: His main goal is to keep his promise to the king; in other words, stay alive. The second part of that promise (to protect his loved ones) he conveniently fulfills (or avoids) by not having any loved ones.
Minor Goals/Ambitions: He’ll be happy if he can keep his sanity a while longer.
Accomplishments: Given that the only thing he’s been doing pretty much his entire life is killing, there aren’t any accomplishments that he would count, really. It would be rather disgusting to think of individual kills as ‘achievements.’ That would be going into the realm of enjoying murder and racking up kills for the fun of it. That’s abhorrent. Other than that…perhaps his achievements include things like becoming skilled at picking especially difficult locks or learning to use his Talent properly.
Greatest Achievement: Mastery of the assassination arts, I suppose.
Biggest Failure/Regrets: That he was unable to save his king and queen even though he had been training for years to do that very thing. He regrets that he let them coax him into running away instead of fighting and believes that if he had stayed and fought, the king and queen wouldn’t have died and everything would be different.
Secrets: You mean aside from the entire assassin thing, plus his entire background and basically everything else about him? Gee, can’t think of anything.
Worries: That he might be discovered by the ones who staged the coup in his home country so many years ago, or by agents of the country Cenara was at war with. It’s why he travels between different kingdoms a lot and has switched names and faces so many times. It’s a small chance that anyone’s even looking for him anymore (and it’s probably more his paranoia than anything else that causes him to switch identities every time he settles down), but it’s not a risk he wants to take.
Best Memories: The time he spent training and under the foreign king and queen’s tutelage. He had a close relationship with the royal couple, to the point where they considered him a son. Those years were filled with hard work, but also with love that he, despite his best attempts, can’t forget.
Worst Memories: Clearly, that would be the day of the coup. We don’t talk about that. Like, ever.
Hobbies/Interests: Um. Other than assassination? Reading, probably. Though he usually only reads books about other things that can help better his skills (like that thick volume on poisons and their varying effects on the human body…jeez, that one’s huge!). Of course, he also must be well-read and caught up on current trends for when he needs to disguise himself as a noble and walk and talk with the gentry without raising suspicion.
Skills/Talents: OTHER THAN ASSASSINATION?! Well, actually, he’s pretty decent at playing several instruments. Or he was, when he was a teenager.
Likes: Everything being organized and in place (he has a mania for organization), perfection, jobs that go off without a hitch.
Dislikes: Jobs that get messy, sloppy assassination work, unpredictable situations during jobs (even though he’s learned to expect and expertly deal with them, he still doesn’t like them), unorganized spaces/things, dirtiness, unnecessarily loud people or noises.
Sense of Humor: Dark, dry, sarcastic most of the time, clever, and sharp.
Strengths: Adaptability, able to blend in easily when he needs to, cool under pressure, able to make fast and solid decisions and judgments based on the evidence he has at hand, able to judge people’s character easily and tell when they’re lying.
Flaws: Obsessed with perfection, paranoid about some things, bitingly sarcastic at times, few morals (though he has somewhat of his own moral code), no qualms about using violence to solve problems.
Powers/Abilities: Like many men, Kilaun possess the Talent. Kilaun’s Talent allows him to do things most any Talented person can do (move faster, jump higher, strengthen the force of blows with Talent, etc.) as well as letting him muffle his footsteps, cloak himself with shadows, disguise his voice somewhat, and various other similar things. He has a small Talent for illusions, which helps him disguise his face and body (though he uses mundane disguises as well). He can also use his Talent to change his features somewhat to make himself look like the native-born people of different countries.
Ability: Kilaun is extremely adept at using his powers. Unlike most Talented assassins, he first does everything mundane that he can to lessen his presence; only after that will he use his Talent to cover the rest and completely erase himself. This ensures that he doesn’t use up too much of his Talent in simply concealing himself; if there’s not much of a footstep to muffle, you don’t have to waste as much Talent in muffling it, that sort of thing. He manages his Talent well and is skilled at using it in many different ways.
Weaknesses/Restrictions: Like all Talented individuals, Kilaun’s reserve of magical power can run dry. His is rather large, though, and he manages his reserves well, so this rarely happens. At night, however, he will be significantly more vulnerable because his magic power can’t refill until the sun comes up or he finds a really, really bright fire. And, like any talent, the Talent has limits. If he walks in the noonday sun, he’ll be seen. If he steps on dry leaves, he’ll be heard. He’s Talented; that doesn’t make him a god.
Languages: Kilaun has a natural knack for languages. He conversationally fluent in the languages of each country he’s spent long lengths of time in, and passably speaks the language of countries he stayed in for only a short while.
Accent: Because of the nature of his traveling (trying not to stand out so he won’t be discovered) and his natural bent for language, Kilaun picks up the accent of every language he speaks, to the point where most natives of that country can’t tell by his voice that he isn’t one of them. This is useful in his disguises as well; for example, if he’s disguised as an Emoyan, but he’s in Ramilyn and speaking the language of Ramilyn, he’ll have the heavy accent of the Emoya natives.
Laughter: Usually dry, sometimes sarcastic or bitter. If he’s disguised, however, he can fake a charming laugh or a genuinely-amused laugh, or whatever else he needs at the moment.
Reputation: Kilaun is a legend. All the assassins in the city (and even across the country, probably) know of him and, to be perfectly honest, are envious of his skills. Among the general population, he has a myth-like quality; there’s even a saying about him comparing him to the other assassins of the city: “Sure, Kilaun is like other assassins- in the way a tiger is like a kitten.” Everyone fears him, and yet they are simultaneously in awe of him.
Tropes: Dark and Troubled Past,
Antihero